Developer:
Platforms:
Xbox One, PS4, Windows (Steam)
System Requirements:
- MINIMUM
- OS: Windows Vista
- Processor: 2 GHz Dual Core
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 8600 GT / ATI Radeon HD 2600 XT or greater
- DirectX: Version 9.0
- Hard Drive: 5 GB available space
- RECOMMENDED
- OS: Windows 7
- Processor: 2 GHz Dual Core (Intel Core 2 Duo 2.4 GHz or Athlon X2 2.7 GHz)
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 9000 series / ATI Radeon HD 3000 series or greater
- DirectX: Version 9.0
- Hard Drive: 5 GB available space
Release Date:
24th February 2015 (Steam)
Xbox One, PS4 – TBC (Summer)
Price:
What you need to know
There Came an Echo is a real-time strategy title with a heavy narrative focus being developed for release on the Steam, Xbox One, and PS4 platforms. The player can use an innovative voice control system to direct their units around the battlefield to ensure a tactical advantage over the enemy. The game features a AAA voice cast, led by Star Trek regular Wil Wheaton and internet sensation Ashly Burch.
Follow a complex, character-driven sci-fi plot: Corrin, an ordinary cryptographer, is thrown into a deadly game of secret agendas when a group of mercenaries tracks him down in Santa Monica, California. Guided by the mysterious Val, Corrin must escape from a foe with seemingly limitless resources and discover what secrets his own unbreakable algorithm, Radial Lock, is safeguarding…information that, if released, will rattle the very foundations of reality itself.
Key Features:
- Experience an epic single-player campaign that focuses on plot and character development over the course of the game
- Utilize a robust voice command system, or use standard keyboard/mouse/controller methods
- Customize every command, unit, and location in the game to literally any word or phrase
- 20+ track original score by phenoms Ronald Jenkees and Big Giant Circles
- Numerous language models supported, including various English-language accents and foreign languages!
Media
You can find out more about the game on the Iridium website and on Steam
I’m really intrigued by this game, and I’m really hoping that the voice commands works well. The Xbox One and Kinect currently lack games that make use of the voice command tech, so it would be good to see this being put to use. The way that Iridium have done this looks to me like the right way to go.
From the gameplay point of view, I think consoles are also lacking a tactical game of this ilk, so it’s certainly a welcome addition to the catalog. I think it’s shaping up to being a really good looking game, with an interesting story. Add to that a pretty sterling cast lined up, this has the potential to be a pretty excellent little gem, here’s hoping!
As you may have guessed I will be picking this up on Xbox One, but I’m unable to find a clear release date for it on consoles, however with the Xbox Ones parity clause I would’ve thought it would be similar to the Steam release date, however that’s looking unlikely that may be because it isn’t going through the ID@xbox program, but in all honesty, I don’t know.
Quick update – Iridium Studios just told me that the console ports are likely to be coming in the summer.
@GSRR_uk Thanks! For the record, Steam release for now. Console ports coming likely in summertime.
— Iridium Studios (@IridiumStudios) February 19, 2015
– Will