Video Games

Immersion and Odd Mechanics

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  1. The Call of Duty one is interesting, as it relates to the franchise’s ever growing interest in aping cinema rather than trying to be a game.

    1. Will_GSRR says:

      Which is something I’m becoming less and less a fan of. I don’t think I’ve really enjoyed a COD game since BLOPS2. I just got tired of the formula. Although from what I have seen of the campaign, I do think it looks decent.

      1. I quite like AW and BlOps3 because they went a bit out there with the formula. All the exo-suit stuff was really fun and changed the formula. Haven’t played one since then though.

  2. chipznstix says:

    I don’t remember a woman on a box in metal gear, but you have to admit out of all the other stealth games MGS is the best

  3. This was such a fun post! People’s reactions to weird game mechanics are the best. I can totally see why these mechanics exist (ok maybe the healing animation one was actually a little lazy…), But they’re still fun to point out. My favorite has to be Invisible Ellie. When my brother, husband, and I played through that game we made up dialogue for enemies that didn’t see her, imagining their nonchalant air when noticing a kid standing among them.

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