Tactical WW2 FPS game Hell Let Loose seems to be going from strength to strength with each update. Bringing new maps, new armies, weapons, and balances. However, the latest update – update 12. Looks like it will really bring a whole new perspective to the game which could drastically change the experiences you’ve had played up until now.
The rundown on update 12
With no solid date for when update 12 will hit, players will still probably have to wait a few more weeks. Although PTE sessions will be taking place and you can find out how to get in on that by visiting their discord.
The two biggest additions to the next patch will be the introduction of night maps on Foy, Hurtgen Forest, Purple Heart Lane, Kursk, and the brand new map Remagen. Touted as being low light moods for these maps. There is a whole new perspective on the game. With the cover of darkness, players will be presented with new tactical approaches that may have seemed like crazy places to cross or set up attacks.
Furthermore, beyond the potential tactical changes and new ways to make pushes across maps. There is a psychological change to having night maps. The dark typically makes people more cautious. The unknown element of creeping through dimly lit areas can set people on high alert. I fully expect there to be an added air of tension to the maps simply for being nighttime. I can’t wait to experience it.
But it’s not just a blanket spread of dark being added to the maps. There is more of a fog added as well as the duskier gloom of the night. It won’t be pitch black so you won’t know who you’re fighting. But you will have to pay more attention to see those figures moving along the shrouded hedges and creeping through the darkened alleyways.
To add to the tactical plays in the dark. We will also see the introduction of flare guns. There will be three new flare guns – one for each faction. They will be initially added to the spotter class with one flare, so use it wisely. Whilst adding a visual signal for showing the presence of enemies. Flares will also mark enemy players on the map for 30 seconds within a radius of 50 metres. This should hopefully make the Spotter role a little more interesting and desirable for players.
The new map being added – Remagen, looks like something entirely brand new for the Hell Let Loose experience. The battle of Remagen took place in March 1945 and was centered around the Axis forces trying to destroy the bridge to create a huge dent in the Allies’ supply lines.
Typically, most of the maps have felt spread out with lots of ways to engage, create flanks, or hold positions from. However, the main focal point for Remagen is the huge bridge that spans the centre of the map across the river acting as the central control point.
Holding this bridge is going to be a very interesting fight. However, taking it might just be the craziest and hellish firefight the game has to offer. The first rush to the point will no doubt be a mad one. Whoever manages to take it first, will undoubtedly have an advantage. However, this is where a well-placed airhead could really change the tide of the battle. There is no denying that the middle point is going to be carnage and I can’t wait to see it.
Update 12 is looking like a really excellent update for Hell Let Loose. Night maps have long been desired by the community and it’s fantastic to finally see them being added.