Warhammer will be gracing our consoles in 2015, and most surprisingly it’s not using the 40k license.
Fatshark is proud to announce Warhammer: End Times – Vermintide, a game we’ve been working hard on for the past two years.
We’ve been wanting to make a Warhammer game since a group of us at Fatshark started playing Warhammer Fantasy Battle together in our spare time back in 2004. At the time, we lacked the experience and the team to build a game that we felt would live up to our dreams.
After having worked on a number of games and watched the team grow in size, we finally set out to build our most ambitious game to date in an IP that we are incredibly passionate about.
Stockholm, Sweden – February 5th, 2015 – Independent developer Fatshark announced today the development of Warhammer: End Times – Vermintide, a co-operative action first person shooter and melee combat adventure set in the End Times of the iconic Warhammer Fantasy universe. Vermintide is scheduled for release in the second half of 2015, for Windows PC, the Xbox One, all-in-one games and entertainment system from Microsoft via the ID@Xbox self-publishing program, and PlayStation®4 computer entertainment system.
In Vermintide, the city of Ubersreik is under siege as players select from a band of five heroes with different play-styles and abilities, all equipped with unique gear and personalities. Working together cooperatively, players must use their individual attributes to survive an apocalyptic invasion from hordes of relentless, power hungry Skaven, across a range of environments stretching from the top of the Magnus Tower to the bowels of the Under Empire.
“Combining gritty combat with cooperative multiplayer action, Vermintide will provide the player with a completely new perspective of the Warhammer Fantasy universe, through the eyes of the heroes they play,” said Martin Wahlund, CEO of Fatshark. “Staying true to the fantasy lore, with familiar foes and locations, we look forward to winning the hearts of enthusiasts and newcomers with this new take on the Warhammer story”.
The time of mortals is ending, and the reign of Chaos draws ever closer. The Dark Gods are at last united in a singular purpose, loosing their madness across the world as never before. In the Empire of Sigmar, Karl Franz’s gaze is focused on the incursion of the savage northmen, but it is not the only threat. As the Chaos moon Morrslieb waxes full, shrill voices echo through tunnels gnawed far beneath the Empire’s cities, and a Skaven host swarms towards the surface. It emerges first in the city of Ubersreik, a screeching mass that consumes all before it. Soon Ubersreik is a charnel-town, drowning beneath the malevolent shadow of the Horned Rat.
Yet even in the darkest times, there are always champions to light the way. As Ubersreik cowers, five heroes, united by capricious fate, carry the fight to the rat-men. It remains to be seen whether they have the strength to survive, let alone work together long enough to thwart the invaders. One truth, however, is beyond all doubt: should these five fall, then Ubersreik will fall with them.