We inadvertently had a week off last week, but we’re back with another roundup of what we’ve been playing.
With the newest expansion, Beyond Light, just around the corner I’ve been seriously getting back into Destiny 2 over the last few days – with help from a couple of days off of work. I realised that I actually hadn’t completed the Shadowkeep story missions, so thought it was probably best to get them chalked off.
There is one thing that I’ve noticed about playing Destiny. It’s that I weirdly find it very relaxing to play. That might sound like an odd thing with the almost constant action and wave after wave of enemies in each activity you participate in. But there is something I enjoy about seeing all the numbers plinking on screen as I unload thousands of bullets. I can happily sit and play activities like the Blind Well, Escalation Protocol and the Alter of Sorrows. Whilst these activities revolve around throwing loads of enemies your way, I find it relaxing.
Over the last few days I’ve been working on trying to finish up some older quests and pick up some gear that I might have missed out on. It’s been really good fun getting back in to the game and I’m not super excited for Beyond Light.
I’ve actually owned GTFO for quite some time, but it wasn’t until recently that I had a full squad of friends to play with – just in time for the latest update, Rundown 04. GTFO is a game that really does require other people to play with. Yes, there are people out there who solo some missions, but it’s tough and takes a lot of trial and error. I’d much rather have three friends to help me along the way.
With the release of Rundown 04 – GTFO’s newest set of missions to play, I finally completed my first mission. Yes, up until now, I hadn’t managed to finish a single mission. But as I said, teamwork and other people are key to success. It was very satisfying to finally complete a mission and I’m hoping we can go on to complete some of the harder ones now and see what challenges await deeper in the complex.
GTFO may be a game in early access but it’s already a really fun game full of tension and action. Normally I’m not great with scary games and tend to avoid most. However, with GTFO, developers Ten Chambers have struck a great balance of being a bit scary but not too scary. Whilst the tension is almost ever-present, it doesn’t feature the typical scares like jumpscares or stuff like that. It’s mostly just tense because you’re trying not to alert sleeping enemies. Because if you do, they start chasing you and the action breaks out.
Ghost of Tsushima
After what seemed like hours and hours, I finally completed Ghost of Tsushima since our last update.
Throughout my play through I had the worry about some trophies and their difficulty in attaining them, and had read it’s best to attain some of them before completion of the game. But equally to unlock the stance or abilities required you needed to be a higher level. So I spent the majority of my playthrough trying to complete every side quest and side mission to aid this.
It in a way made the game less fun for me than it should have been. I should have just played through as the game was intended at my own pace and choosing my own path.
The game though itself was a brilliant and beautiful experience. Sucker Punch delivered a stunning game, and one that should see their reputation as a Sony first party studio leap up and be in the same breath as Naughty Dog or Santa Monica Studios.
After GoT I moved onto my next PS4 title, MediEvil which I got for Christmas (late to the party getting this started I know)
I cannot remember the game being this frustratingly difficult back in the days on the original PlayStation. I’ve just reached the Ant Hill level, and the random Ants that just spawn from above when you think you’ve cleared a section out really got me wound up. Especially as it occurred right by the health fountain which I desperately needed.
The controls for this remaster are quite clunky too, again I can’t recall this from back in the day, but perhaps they were.
We’ve been a bit spoilt with some high quality remasters over this generation such as Crash, Spyro & Tony Hawks. It’s a shame from what I’ve played of this so far, it’s doesn’t stack against those in terms of quality.